Location: Ocotillo A

Life Support and Skill for Success

This presentation summarizes the key points Vocational Rehabilitation recommend to youth/students transitioning from High school who are deciding their future career goal and would like to attend higher education classes, the requirements students need to be enrolled in college classes. It also explains what are the two different regulations that are cover under IDEA for Public education vs. ADE that regulates higher education institutions. We will cover how to choose the right path or training they need to reach their career goal with the guidance of a Vocational Rehabilitation counselor. Please join us and learn more about the secret to success!!

Key Learning Outcomes

1. Introduction of what is VR
2. Knowledge of process in VR/Transition services
3. Determining a career goal

A High-Level View of AT Services in AZ

This session will highlight statewide assistive technology resources for Arizonans across the lifespan. From nonprofit foundations to federally funded grant projects, this session will cover the who and what of resources around the state. Whether you need trial or obtain AT for school to work clients, transition age youth, school-aged children, or want to become an assistive technology professional yourself, we can help you determine where to start.

Key Learning Outcomes

  • Participants will learn about statewide assistive technology (AT) services offered under the federal AT Act
  • Participants will gain understanding of the assistive technology tools and services available to VR clients through the ATEI program.
  • Participants will understand how to make an AAC evaluation referral on behalf of Arizona Department of Developmental Disability clients who are MercyCare, UHCCP, or Tribal Health Plan members.
  • Participants will understand the application process, program requirements, and benefits of pursuing the Graduate Certificate in Assistive Technology at NAU.

Assistive Gaming For All!

Join Lauren Janke and Bob Sagoo for an exciting hands on event where we explore how assistive technology can make gaming accessible to everyone.

We are thrilled to showcase innovative devices and solutions that can empower gamers with disabilities.

Delegates will learn about the latest advancements in adaptive controllers, assistive technologies, and inclusive gaming experiences.

Don’t miss out on this unique opportunity to learn, engage, and game like never before!

Key Learning Outcomes

  • Delegates will gain an understanding of AT hardware solutions for gaming on several platforms.
  • How to access and navigate the accessibility options built into gaming software.
  • Identify which particular games/controllers would be best suited to the abilities of the user and also the hardware needed to support them.

Pushing, Sliding, Rotating, or Pulling – Which Switch is the Best?

This session will discuss about all types of switches available and the different body parts to use to activate them. The presenters will talk about how to select the best one for the client abilities and action expected. The presenters will also discuss positioning of the switch; how to determine where to place it and why.

Key Learning Outcomes

Participants will learn at least 3 things to consider when selecting a switch.
Participants will learn 3 reasons why positioning of the switch is important.
Participants will learn at least 3 different 3D printed switches.
Participants will learn basics of switch adapting toys.

A Novel Approach to Communication for Individuals with Complete Paralysis

“This session introduces an innovative communication system designed for individuals with complete paralysis, such as those experiencing locked-in syndrome. Our approach utilizes a video game-like interface to control an articulatory speech synthesizer through imagined limb movements, enabling users to produce speech. The system leverages virtual reality and adaptive learning techniques, resembling the process of learning to play a musical instrument.

This pioneering method provides a potential breakthrough in augmentative and alternative communication (AAC) technologies, offering a new avenue for expressive communication beyond traditional methods. Attendees will explore the system’s conceptual framework and the collaborative effort required to realize its potential. This presentation seeks to foster dialogue on enhancing accessibility and empowerment for individuals facing severe communication barriers.”

Key Learning Outcomes

Upon completion of this session, participants will be able to:
1. explain the currently available AAC options for individuals with complete paralysis, including their limitations and the challenges they present in enabling effective communication.
2. identify the principles of motor learning and adaptability that underpin a user’s ability to control speech synthesizers through imagined limb movements, offering insights into potential rehabilitation and AAC applications.
3. discuss the potential impact of innovative AAC systems on enhancing the quality of life and communication capabilities of individuals with severe motor impairments, fostering an attitude of innovation and collaboration in addressing complex accessibility challenges.

Hidden Challenges for Assistive Listening Technology in Large Venues

Assistive listening systems provide a means of wirelessly transmitting an audio signal from a venue’s sound system directly to a listener in the audience, dramatically increasing speech intelligibility by removing background noise and bypassing room acoustics. Recent advances in assistive listening technology, such as the development of Bluetooth Auracast, hold promise in making assistive listening technology more available, more accessible, and more affordable for venue operators and listeners alike.

However, several hidden challenges that both existing and new technology face in large venues remain unaddressed. This presentation explores how to overcome these hurdles that even many industry professionals are unaware of.

Key Learning Outcomes

Upon completion of this session, participants will be able to:
1. examine whether any given large venue provides an adequate assistive listening solution
2. analyze whether alignment delay poses a challenge in any given venue
3. propose an adequate assistive listening solution for any given large venue

Vendor Benders: Ethical Assistive Technology Service Delivery

Assistive technology providers and the solutions or strategies they recommend often must straddle the lines ethically. Concepts such as vendor neutrality and putting the consumer first are important to ensure high quality, consumer-driven solutions and services. This session will cover the Best Practices for AT assessments and vendors developed in Wisconsin. This working model can guide service delivery for assistive technology. The CRC Code of Ethics will be applied to service delivery and ethical decision making through the use of case studies. The application of an ethical lens to the work we do in assistive technology can yield successful outcomes for the individuals that we serve.

Key Learning Outcomes

1. Participants will be able to list three ethical best practices for assistive technology assessments.
2. Participants will be able to list three ethical best practices for assistive technology for vendors and trainers.
3. Participants will apply AT service provision criteria and how they are covered by the CRC Code of Ethics

Using the Trauma-Informed Positive Education Model in Secondary Special Education Classrooms

Embark on an enlightening journey into education with our session on the Trauma-Informed Positive Education model! Discover the three core components and master the art of implementation in secondary special education classrooms. This hands-on experience seamlessly combines research-based practices with insights from seasoned teachers, offering practical knowledge backed by qualitative data. Tailored for both classroom teachers and administrators supporting special education programs, this session is a gateway to creating positive and inclusive learning spaces. Join us for a condensed yet impactful exploration of theory and practice, where you’ll gain valuable skills to shape the future of education!

Key Learning Outcomes

1. Participants will learn and practice strategies to support students with self-regulation, forming positive relationships with others, and developing a positive mindset.
2. Participants will gain knowledge of what is needed to effectively implement these strategies with students in their classroom.
3. Participants will create an action plan of what they will do to begin to implement the strategies to support students in their classroom.

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